Groups:
Minimum three tiles in different colors with the same numerical value.
Example:
Runs:
Minimum three tiles in numerical order, which share the same color.
Example:
The joker can be used as any value or color in any combination a player creates. When the joker is used on the board, and you have made a play, the joker is locked to its field. The tiles in direct contact with a joker are also locked.
To unlock the joker, you have to swap the joker with a tile from you own inventory with the same value and color as the joker represented. The joker will then be placed in your inventory, for you to use.
Two jokers in the same combination are not allowed. The joker cannot be used in your final draw for the win.
Examples:
In the above example the joker is either yellow or blue and the value is 9. The red 9 is locked to the joker.

In this example the joker is green with the value 5. The green 4, green 6 and green 6 is locked to the joker.
When your opponent makes a move, you have 72 hours to respond. In the event that time expires, your opponent wins without a fight. 50 points will be subtracted from your ranking.
A player may rearrange or add tiles to an existing set on the table at any time.
1. Add tiles to an existing set:
2. Remove a fourth tile from a set and use it in a new one:
3. Adding a fourth tile to a set, removing another that same set to create a new set:
Numfeud World Ranking is build apon the points a user win or looses in a game. The leaderboard is running from january the 1'st untill december the 31'st. It will then be reset.
Numfeud reserves the rights to reset a users points without any further notice, if any indication of cheating occurs.
Happy Gaming With Numfeud